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BUY Medium conviction

Four Armory collections are removed from the Armory

· New_items

Buy removed Armory collections after the first repricing settles. Avoid chasing the new Spy Tech, Arabesque, Fruits & Vegetables, and Auto Racing drops at launch.

6 calls · top 2 free

BUY

Train 2025 and Sport & Field collections

These weapon collections are no longer redeemable in the Armory. Remaining supply is existing inventories and market listings unless Valve brings them back later.

The play

Do not market-buy the first spike. Bid into pullbacks after spreads settle, focus on liquid skins and trade-up demand, and size medium.

Horizon
2–6 weeks
Risk
Medium
BUY

Sugarface 2 and Elemental Craft stickers

Supply is now capped from the Armory side, and stickers are consumable. That gives removed sticker collections a cleaner scarcity setup than new launch stickers.

The play

Build baskets only if undercut walls thin after the initial move. Keep size smaller than weapon collections because sticker demand is uneven.

Horizon
2–6 weeks
Risk
Medium
  • AVOID

    Spy Tech and Arabesque collections

  • AVOID

    Fruits & Vegetables and Auto Racing stickers

  • AVOID

    Cache Collection hype

4 more calls, plus what to watch and what would make this wrong

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What Valve changed

  • “Added two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + Arabesque”

    New weapon skin supply starts through the Armory.

  • “Added two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto Racing”

    New sticker supply starts through the Armory.

  • “Train 2025 and Sport & Field weapon collections are no longer available in the Armory”

    Primary supply for these Armory weapon collections is cut off.

  • “Sugarface 2 and Elemental Craft sticker collections are no longer available in the Armory”

    Primary supply for these Armory sticker collections is cut off.

Valve's original patch notes
  • Premier Season Five has begunAdded Cache to the Active Duty Map PoolRemoved Overpass from the Active Duty Map Pool
  • Re-designed effective range and extent of C4 explosion damage on all official defusal-mode maps.
  • Damage is now applied according to precomputed simulation values, baked into the compiled map.
  • Explosion shockwave damage now rapidly expands from the center of the explosion instead of being applied instantly.
  • Fixed case where picking up dropped weapons through the Buy Menu would fail to complete.
  • Added two new weapon collections based on the recent Call to Arms community announcement: Spy Tech + ArabesqueAdded two new sticker collections based on the recent Call to Arms community announcement: Fruits & Vegetables + Auto RacingTrain 2025 and Sport & Field weapon collections are no longer available in the ArmorySugarface 2 and Elemental Craft sticker collections are no longer available in the Armory
  • Updated "Custom Paint Job Extended" Added option to include a dedicated overlay mask texture Added option to set unique overlay UV randomization separate from albedo UV randomization 
  • Reduced the performance cost of showing the scoreboard.
  • Fixed a case where material blending effects would disappear when you got too close (e.g. the dirt on the barrels in Inferno Banana).
  • Increased sticker rotation precision to allow half-degree increments on application screen.
  • Added Instance.
  • QueueAfterThinksAdded Instance.
  • OnWeaponDropAdded CSWeaponBase.
  • GetOriginalOwnerFixed a crash when the name passed to Instance.
  • RegisterCheatCommand collided with an existing command.
  • Added file name and line number to errors caught during the CompileModule step of script loading.
  • Removed support for deprecated vts assets.
  • Updated engine code to the latest version of Source 2
  • Removed community maps: Warden, Stronghold, Alpine, and Sanctum from all game modesAdded community maps Boulder, Fachwerk, and Shelter to Competitive, Casual, and Deathmatch modesAdded community maps Debris and El Dorado to Wingman modeCacheVarious clipping adjustmentsDust IIFixed pixel gap Outside TunnelClipping adjustment Outside TunnelInfernoClipping fix to prevent pixel boost at Top of Mid

Written by AI from Valve's patch notes and told to be critical. Information, not financial advice: skin prices can fall as fast as they rise.